Find out which core area of game development best suits your personality and mindset.
- What part of a game draws you in the most? A. The story and emotional choices
B. The way mechanics interact
C. The overall visual presentation
D. The numbers and balance - You’re tasked with fixing a broken level. You: A. Rewrite the narrative to improve context
B. Adjust player movement or pacing
C. Improve layout, lighting, and readability
D. Rebalance enemy health and rewards - What’s your creative style? A. Emotional and expressive
B. Systematic and experimental
C. Visual and detail-oriented
D. Analytical and structured - You’re most satisfied when: A. A player feels something unexpected
B. A mechanic clicks after iteration
C. A scene or animation flows beautifully
D. A spreadsheet aligns perfectly with gameplay - How do you approach player feedback? A. I look for narrative disconnects
B. I test if the gameplay loop holds
C. I see if the visual clarity matches the intent
D. I analyze trends in numbers and performance
Results:
Mostly A – Narrative Designer
You understand how to move players emotionally and build characters that feel real. Your strength is in voice, meaning, and branching story paths.
Mostly B – Gameplay Designer
You live for mechanical balance and player interaction. You’re the one who prototypes systems and fine-tunes how a game plays.
Mostly C – Visual Designer
Your passion lies in how things look, feel, and flow. Whether UI, animation, or environmental art, you help shape the player’s first impression.
Mostly D – Systems Designer
You excel at structure, balance, and progression. From economy tuning to level curves, you see the game as a living system.
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